50 years of the movie 2001: A Space Odyssey
Along with the celebration of 50 years of Software engineering we also can celebrate the appearances of the famous science fiction move 2001: A Space Odyssey Symposium. One of the central parts in the move is the supercomputer HAL. HAL is the most powerful computer that one can image in that time, with knowledge superior to a human being, controlling the spaceship, finding solutions to the most complex problems, playing chess with the astronauts, and serving them continuously. And then something terribly went wrong, Why? What was the problem? Was it a (software) bug in the system, or is it about on intrinsic problem of AI? This is a question that the audience can state while watching the movie. 50 years after the movie was released, so the same number of years as for Software Engineering, we can state a number of similar, but also different questions: Would it be possible to design a computer today that could reach or outreach HAL’s capabilities? Can software of today implement the functions HAL had? Are the addressed problems beyoned a software implementation? What are the ethical questions and dangers of AI in such a context?
This symposium, a complementary one to the ICSE numerous technical tracks, will illuminate the movie with many details, and then discuss the questions that will arise from the presentation and from the panel debate. At the end there will be the move show!
The Symposium program will include:
- keynote speech HAL’s Legacy after 50 years of 2001, by David Stork
- short presentations and a panel discussion related to the questions listed above
- the movie show: 2001: A Space Odyssey
Keynote David G. Stork: HAL’s Legacy after 50 years of 2001 Space Odyssey
Fifty years ago the public experienced the first screening of what is widely considered the greatest and most influential science fiction film of all time: 2001: A Space Odyssey. More than any filmmakers before or since, writer Arthur C Clarke and Director Stanley Kubrick strove to get the science and technology right, to envision a technological future with as much accuracy and precision as possible. To this end they worked with experts from the American space agency NASA, and with electronics and computer corporations such as IBM, Honeywell, Pan Am Airlines, Hilton Hotels, and many many others, as well as leading academics such as artificial intelligence pioneer Marvin Minsky all to portray a compelling and realistic vision of 35 years later. Some of these visions proved remarkably accurate for the year 2001: Astronaut Frank Poole plays HAL in an enjoyable game of chess; in 1997 IBM’s Deep Blue triumphed over world champion Garry Kasparov in full tournament play. In other areas, such as computer vision, language understanding, and artificial intelligence, the filmmaker’s visions were too optimistic. What about now—50 years after the film’s release? It is clear that reality is finally catching up to—and in some cases exceeding—the film’s visions, in areas of computer hardware, computer vision, speech recognition, language understand, computer graphics and others. Most importantly, in 2018 serious scholars and technologists are taking seriously the ethical concerns and deep dangers of artificial intelligence, as was portrayed so compellingly in the landmark movie.
Dr. David G. Stork
Dr. David G. Stork works in pattern recognition, machine learning, computer vision and computational sensing and imaging and is a pioneer in the application of rigorous computer image analysis to problems in the history and interpretation of fine art. He is a graduate in physics from MIT and the University of Maryland and has held faculty positions in Physics, Mathematics, Computer Science, Electrical Engineer, Statistics, Neuroscience, Psychology and Art and Art History variously at Wellesley and Swarthmore Colleges and Clark, Boston and Stanford Universities. Dr. Stork is a Fellow of IEEE, the Optical Society of America, SPIE, the International Association for Pattern Recognition, and the International Academy, Research and Industry Association and a Senior Member of the Association for Computing Machinery. He holds 51 US patents and his 200+ technical publications and eight books/proceedings volumes, which include Pattern classification (2nd ed.) and HAL’s Legacy: 2001’s computer as dream and reality, have garnered over 67,000 scholarly citations.